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Published on 28 March 2024
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Jin,Y. (2024). Application of cyberspace security in video games industry. Applied and Computational Engineering,53,197-204.
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Application of cyberspace security in video games industry

Yuqi Jin *,1,
  • 1 Chongqing University of Posts and Telecommunications

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2755-2721/53/20241371

Abstract

While video games are becoming an increasingly popular worldwide industry, there is a growing number of cheaters who exploit the flaws and weaknesses of games to gain advantages or earn money. This initiates a conflict between the 'black hat' and 'white hat' players. This article provides a comprehensive classification of cheats and anti-cheats in video games, accompanied by vivid illustrative scenarios. In terms of cheat classification, there are two main categories: Generic cheats, and those of special relevance to online games. Each sub-category will be accompanied by examples or explanations of the current situations. In the section on anti-cheating measures, a table will be provided to illustrate general methods to counter common cheats. This section also includes some novel and creative anti-cheat methods that utilize different technologies to address the issues. This paper also discusses the investigation of applying artificial intelligence (AI) to combat malfeasance by some researchers. Finally, the conclusion provides a general summary of the current anti-cheat situation and presents some divergent ideas for addressing cheating.

Keywords

Cyberspace security, video games, anti-cheat, cheaters

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Cite this article

Jin,Y. (2024). Application of cyberspace security in video games industry. Applied and Computational Engineering,53,197-204.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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About volume

Volume title: Proceedings of the 4th International Conference on Signal Processing and Machine Learning

Conference website: https://www.confspml.org/
ISBN:978-1-83558-351-7(Print) / 978-1-83558-352-4(Online)
Conference date: 15 January 2024
Editor:Marwan Omar
Series: Applied and Computational Engineering
Volume number: Vol.53
ISSN:2755-2721(Print) / 2755-273X(Online)

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