
AI-driven design and enhanced immersion in open-world games
- 1 Computing Science and Artificial Intelligence College, Suzhou City University, Suzhou, Jiangsu, 215104, China
* Author to whom correspondence should be addressed.
Abstract
The essay conducts a systematic analysis of the present condition and difficulties faced by AI application in open-world games by means of a literature survey. The text delves into strategies and techniques for augmenting the level of immersion in games, expanding the interaction with non-player characters (NPCs), and advancing customized gaming experiences through the utilization of artificial intelligence (AI) technology. The ultimate objective is to augment players' self-awareness within games and investigate novel approaches to social interaction. In order to accomplish this objective, a novel open-world game prototype has been designed with the purpose of advancing AI game development. This is achieved through the exploration of several game types that use AI. The objective of designing AI games is to augment players' self-awareness in gaming and advance the creation of novel social interaction techniques for future games
Keywords
artificial intelligence, open world game, social interaction, immersion
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Cite this article
Zhai,Q. (2024). AI-driven design and enhanced immersion in open-world games. Applied and Computational Engineering,64,207-215.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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Volume title: Proceedings of the 6th International Conference on Computing and Data Science
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