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Published on 14 September 2023
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Pan,R. (2023). Video Games and Gender Equality: How Has Video Gaming Become a Men’s Privilege?. Communications in Humanities Research,6,37-44.
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Video Games and Gender Equality: How Has Video Gaming Become a Men’s Privilege?

Ruiqi Pan *,1,
  • 1 University of Illinois Urbana-Champaign

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2753-7064/6/20230045

Abstract

Gender norms and gender exclusion in video games are worth discussing. Based on previous research on video games and gender equality, the article investigates how video gaming excludes female participation and becomes a male privilege. Understanding segregation is crucial because numerous video games today still feature misrepresentations of women despite the ongoing feminist movements that strive for equal rights. This article found that the video game industry was established by a male workforce that designed games to appeal to a male-centric market, thus the female voice is left out from the beginning. Women in contemporary video games are portrayed through the lens of male desire in which females are sexualized, powerless, and subordinate. They are excluded from the male-centric structure because of sexualization, sexual harassment, and workplace segregation. An optimistic vision of the future is also discussed due to the emergence of female voices in the gaming industry.

Keywords

Gender norms and gender exclusion in video games are worth discussing. Based on previous research on video games and gender equality, the article investigates how video gaming excludes female participation and becomes a male privilege. Understanding segregation is crucial because numerous video games today still feature misrepresentations of women despite the ongoing feminist movements that strive for equal rights. This article found that the video game industry was established by a male workforce that designed games to appeal to a male-centric market, thus the female voice is left out from the beginning. Women in contemporary video games are portrayed through the lens of male desire in which females are sexualized, powerless, and subordinate. They are excluded from the male-centric structure because of sexualization, sexual harassment, and workplace segregation. An optimistic vision of the future is also discussed due to the emergence of female voices in the gaming industry.

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Cite this article

Pan,R. (2023). Video Games and Gender Equality: How Has Video Gaming Become a Men’s Privilege?. Communications in Humanities Research,6,37-44.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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About volume

Volume title: Proceedings of the International Conference on Social Psychology and Humanity Studies

Conference website: https://www.icsphs.org/
ISBN:978-1-83558-005-9(Print) / 978-1-83558-006-6(Online)
Conference date: 24 April 2023
Editor:Muhammad Idrees, Matilde Lafuente-Lechuga
Series: Communications in Humanities Research
Volume number: Vol.6
ISSN:2753-7064(Print) / 2753-7072(Online)

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