
Unity-based Chinese Digital Education Game: Journey to Cultural Relics of Ancient China
- 1 University of Edinburgh
* Author to whom correspondence should be addressed.
Abstract
This project is the study of a digital educational game primarily designed to aid foreigners in the process of learning Chinese characters and Chinese culture. The game was created to be three-dimensional, incorporating semi-realistic traditional Chinese art-style illustrations. In addition to the incorporated card memory game, designed to help memorize Chinese characters, there are also elements used to introduce the culture and history of China's four great inventions, assimilating them into four task-setting mini-games. Through this method, players can deepen their impression of Chinese culture by playing mini-games. The game was developed based on the Unity development platform, utilizing Maya for modeling, Substance Painter for textures, employing PS and Proceate for material painting, and interface design. From the interview results of the user test, the game has achieved the purpose of helping players learn Chinese characters, understand Chinese culture, and increase their interest in China.
Keywords
Digital game-based Learning, Chinese Learning, Game Design, Game Development
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Cite this article
Zhang,J. (2024). Unity-based Chinese Digital Education Game: Journey to Cultural Relics of Ancient China. Lecture Notes in Education Psychology and Public Media,49,119-132.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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