References
[1]. N. Staff, Google's April Fools' prank puts Pokémon in the real world, CNET, March 31, 2014,
[2]. L. J. Larsen, G. Majgaard, Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies, 2022.
[3]. V. Geroimenko, Augmented Reality Games I Understanding the Pokémon GO Phenomenon, Springer, 2019.
[4]. D. Takahashi, How Pokémon Go will benefit from Niantic's lessons from Ingress on location-based game design, VentureBeat, 2016.
[5]. M. Cosimano, Review: Pokémon Go, Destructoid, 2016.
[6]. Pokémon GO Team, The world of Pokémon GO expands with Pokémon originally discovered in the Unova region, September 16, 2019, Retrieved October 10, 2022, from https://Pokémongolive.com/en/post/unova-Pokémon/.
[7]. A. Ahmed, Mosques, Churches and Temples – the religious landscape of Pokémon, On Religion, 2016.
[8]. C. Mike, Pokémon Go, Destructoid, 2016.
[9]. L. Trent, Here Are Your 2019 SXSW Gaming Awards Finalists!, Gaming Awards & Programming associate, 2019.
[10]. M. Farokhmanesh, Two new Pokémon RPGs are coming to the Switch, The Verge, 2018.
[11]. P. Tassi, Pokémon GO' Teasing 'Skilled Swimmer' Gen 4 Pokémon's Imminent Release, Forbes, 2018.
[12]. T. Baranowski, Poke´mon Go, go, go, gone, Games For Heal TH Journal: Research, Development, and Clinical Applications, 2016.
[13]. J. Hanke, Why 'Pokémon GO' Is The World's Most Important Game, GameSpot, 2018.
[14]. N. Druckmann, Overwatch Wins Game Of The Year, Full List Of GDCA And IGFA Winners Here , 2017.
[15]. K. A. Kathrin, Pokémon Let's Go Pikachu, Eevee: Everything We Know So Far, GameSpot, 2018.
Cite this article
Guan,L. (2023). The Research on the AR Technology Leaps and Bounds to Increase Pokémon GO's Attraction to Players. Lecture Notes in Education Psychology and Public Media,6,884-888.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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References
[1]. N. Staff, Google's April Fools' prank puts Pokémon in the real world, CNET, March 31, 2014,
[2]. L. J. Larsen, G. Majgaard, Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies, 2022.
[3]. V. Geroimenko, Augmented Reality Games I Understanding the Pokémon GO Phenomenon, Springer, 2019.
[4]. D. Takahashi, How Pokémon Go will benefit from Niantic's lessons from Ingress on location-based game design, VentureBeat, 2016.
[5]. M. Cosimano, Review: Pokémon Go, Destructoid, 2016.
[6]. Pokémon GO Team, The world of Pokémon GO expands with Pokémon originally discovered in the Unova region, September 16, 2019, Retrieved October 10, 2022, from https://Pokémongolive.com/en/post/unova-Pokémon/.
[7]. A. Ahmed, Mosques, Churches and Temples – the religious landscape of Pokémon, On Religion, 2016.
[8]. C. Mike, Pokémon Go, Destructoid, 2016.
[9]. L. Trent, Here Are Your 2019 SXSW Gaming Awards Finalists!, Gaming Awards & Programming associate, 2019.
[10]. M. Farokhmanesh, Two new Pokémon RPGs are coming to the Switch, The Verge, 2018.
[11]. P. Tassi, Pokémon GO' Teasing 'Skilled Swimmer' Gen 4 Pokémon's Imminent Release, Forbes, 2018.
[12]. T. Baranowski, Poke´mon Go, go, go, gone, Games For Heal TH Journal: Research, Development, and Clinical Applications, 2016.
[13]. J. Hanke, Why 'Pokémon GO' Is The World's Most Important Game, GameSpot, 2018.
[14]. N. Druckmann, Overwatch Wins Game Of The Year, Full List Of GDCA And IGFA Winners Here , 2017.
[15]. K. A. Kathrin, Pokémon Let's Go Pikachu, Eevee: Everything We Know So Far, GameSpot, 2018.