References
[1]. Wen X. Research on Technical Aesthetics in the Era of Artificial Intelligence [J].Information Recording Materials, 2020,21 (06): 73-74. DOI: 10.16009/j.cnki.cn13-1295/tq.2020.06.043.
[2]. Arcas Y A B. Art in the Age of Machine Intelligence[J]. Arts,2017,6(4).
[3]. Cao Y, Luo Y, Zhang T.et al. Commercial value mining based on virtual cultural and creative holographic projection technology [J]. Business Observation, 2022 (29): 29-32.
[4]. Yang W. The Effect of Science and Technology Ethics on Science and Technology Innovation[C]//International Science and Culture Center for Academic Contacts (Russia),Russian State Specialized Academy of Arts(Russia),Shandong Women’s University(China),Zhengzhou Yingchun Conference Planning Co. Ltd.(China),Henan University Minsheng College(China).Proceedings of the 2nd International Conference on Culture, Education and Economic Development of Modern Society(ICCESE 2018)(Advances in Social Science, Education and Humanities Research,VOL.205).Atlantis Press,2018:955-959.
[5]. Hong C, Wang K. From “debut” to “out of the circle”: A multidimensional perspective of virtual idol Liu Yexi [J]. Cultural Soft Power Research, 2022, 7 (06): 107-115. DOI: 10.19468/j.cnki.2096-1987.2022.06.010.
[6]. Mai H, Peng X, Zhao G. Virtual Marketing of the Entertainment Industry in the Information Age: Building and Promotion of IPs——A Case Study of Luo Tianyi[C]//Wuhan Zhicheng Times Cultural Development Co., Ltd. Proceedings of 2023 International Conference on Advances in Internet Marketing and Business Management (ICAMM 2023).BCP Business & Management,2023:109-115.DOI:10.26914/c.cnkihy.2023.008083.
Cite this article
Xia,M. (2023). The Aesthetics in the Age of Artificial Intelligence. Lecture Notes in Education Psychology and Public Media,21,81-86.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
Disclaimer/Publisher's Note
The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of EWA Publishing and/or the editor(s). EWA Publishing and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.
About volume
Volume title: Proceedings of the International Conference on Global Politics and Socio-Humanities
© 2024 by the author(s). Licensee EWA Publishing, Oxford, UK. This article is an open access article distributed under the terms and
conditions of the Creative Commons Attribution (CC BY) license. Authors who
publish this series agree to the following terms:
1. Authors retain copyright and grant the series right of first publication with the work simultaneously licensed under a Creative Commons
Attribution License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this
series.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the series's published
version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial
publication in this series.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and
during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See
Open access policy for details).
References
[1]. Wen X. Research on Technical Aesthetics in the Era of Artificial Intelligence [J].Information Recording Materials, 2020,21 (06): 73-74. DOI: 10.16009/j.cnki.cn13-1295/tq.2020.06.043.
[2]. Arcas Y A B. Art in the Age of Machine Intelligence[J]. Arts,2017,6(4).
[3]. Cao Y, Luo Y, Zhang T.et al. Commercial value mining based on virtual cultural and creative holographic projection technology [J]. Business Observation, 2022 (29): 29-32.
[4]. Yang W. The Effect of Science and Technology Ethics on Science and Technology Innovation[C]//International Science and Culture Center for Academic Contacts (Russia),Russian State Specialized Academy of Arts(Russia),Shandong Women’s University(China),Zhengzhou Yingchun Conference Planning Co. Ltd.(China),Henan University Minsheng College(China).Proceedings of the 2nd International Conference on Culture, Education and Economic Development of Modern Society(ICCESE 2018)(Advances in Social Science, Education and Humanities Research,VOL.205).Atlantis Press,2018:955-959.
[5]. Hong C, Wang K. From “debut” to “out of the circle”: A multidimensional perspective of virtual idol Liu Yexi [J]. Cultural Soft Power Research, 2022, 7 (06): 107-115. DOI: 10.19468/j.cnki.2096-1987.2022.06.010.
[6]. Mai H, Peng X, Zhao G. Virtual Marketing of the Entertainment Industry in the Information Age: Building and Promotion of IPs——A Case Study of Luo Tianyi[C]//Wuhan Zhicheng Times Cultural Development Co., Ltd. Proceedings of 2023 International Conference on Advances in Internet Marketing and Business Management (ICAMM 2023).BCP Business & Management,2023:109-115.DOI:10.26914/c.cnkihy.2023.008083.