Research Article
Open access
Published on 16 July 2024
Download pdf
Qi,P. (2024). Mapping and animating Star Wars Millennium Falcon hyperspace jumping base on Blender. Applied and Computational Engineering,76,189-199.
Export citation

Mapping and animating Star Wars Millennium Falcon hyperspace jumping base on Blender

Pengcheng Qi *,1,
  • 1 Hangzhou Foreign Language School

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2755-2721/76/20240587

Abstract

Science fiction movies are fictional, which means that most of the elements portrayed are not real but rather imaginative. For most space operas, writers often devise creative solutions to overcome the limitations imposed by the speed of light, such as the concept of hyperspace in "Star Wars" to bypass speed restrictions. This study aimed to celebrate the 47th Force Day in 2024 by using the non-commercial software Blender to recreate the iconic Disney version of hyperspace jumping visual effects. The research effort included reproducing both the hyperspace flyby scene and the scene of a spaceship jumping out of hyperspace, showcasing stunning visual effects achieved through Blender's rendering and special effects capabilities. In the context of the Disney version of hyperspace jumping featuring a swirling blue tunnel, the research team meticulously modeled and rendered the spaceship's traversal through hyperspace within Blender. Additionally, the paper employed special effects techniques to recreate the spectacular moment of the spaceship emerging from hyperspace, capturing the visual allure of Disney's interpretation of hyperspace jumping. The results demonstrate the feasibility of this endeavor, albeit with potential technical flaws.

Keywords

3D modeling, Hyperspace jumping, Millenium Falcon, Blender

[1]. Star Wars Fandom. (2024). Hyperspace. Retrieved from https://starwars.fandom.com/wiki/Hyperspace

[2]. Space.com. (2024). Why Don't We Have a 'Star Wars' Hyperdrive Yet? Retrieved from https://www.space.com/39113-star-wars-hyperdrive-light-speed-tech.html

[3]. Space.com. (2024). Einstein’s Special Theory of Relativity. Retrieved from https://www.space.com/36273-theory-special-relativity.html

[4]. Sketchfab. (2024). Millenium Falcon model. Retrieved from https://sketchfab.com/3d-models/millennium-falcon-2c0783d083e44b959c691682b4cb1f16

[5]. Disney Plus. (2024). Rogue One: A Star Wars Story. Retrieved from https://www.disneyplus.com/movies/rogue-one-a-star-wars-story/14CV6eSbygOA

[6]. NASA. (2024). Earth textures, clouds. Retrieved from https://visibleearth.nasa.gov/

[7]. YouTube. (2024). Millennium Falcon sounds. Retrieved from https://www.youtube.com/watch?v=DcZU0MjJcFc

[8]. Warner Bros. Games. (2024). Lego Star Wars: Skywalker Saga. Retrieved from https://lswtss-ttg15.warnerbrosgames.com/en-us

[9]. CG Cookie. (2024). Blender Showdown: Cycles vs. Eevee – 15 Real-Time Rendering Limitations Explained. Retrieved from https://cgcookie.com/posts/blender-cycles-vs-eevee-15-limitations-of-real-time-rendering

[10]. Sutton, G. P., & Biblarz, O. (2010). Rocket Propulsion Elements (8th ed.). Hoboken, NJ: Wiley.

[11]. Wertz, J. R., & Larson, W. J. (1999). Space Mission Analysis and Design (3rd ed.). Torrance, CA: Microcosm Press.

Cite this article

Qi,P. (2024). Mapping and animating Star Wars Millennium Falcon hyperspace jumping base on Blender. Applied and Computational Engineering,76,189-199.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

Disclaimer/Publisher's Note

The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of EWA Publishing and/or the editor(s). EWA Publishing and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.

About volume

Volume title: Proceedings of the 2nd International Conference on Software Engineering and Machine Learning

Conference website: https://www.confseml.org/
ISBN:978-1-83558-511-5(Print) / 978-1-83558-512-2(Online)
Conference date: 15 May 2024
Editor:Stavros Shiaeles
Series: Applied and Computational Engineering
Volume number: Vol.76
ISSN:2755-2721(Print) / 2755-273X(Online)

© 2024 by the author(s). Licensee EWA Publishing, Oxford, UK. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license. Authors who publish this series agree to the following terms:
1. Authors retain copyright and grant the series right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this series.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the series's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this series.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See Open access policy for details).