Study on chess game based on artificial intelligence

Research Article
Open access

Study on chess game based on artificial intelligence

Yuanfeng Lee 1*
  • 1 School of Computer Science and Engineering, Sun Ya-Sen University, Guangdong Province, China    
  • *corresponding author leeyf3@mail.sysu.edu.cn
ACE Vol.4
ISSN (Print): 2755-273X
ISSN (Online): 2755-2721
ISBN (Print): 978-1-915371-55-3
ISBN (Online): 978-1-915371-56-0

Abstract

With the development of technology and the growth of humans’ needs, artificial intelligence appears to the sight of the public and wields apparent influence in this world piece by piece, especially under the scheme of automation. There are many applications of artificial intelligence, such as computer games, software design, remote controlling, online meeting and so forth. This research will base on chess and card games, and make corresponding research via pattern matching, Bayesian network and TD algorithm application, making certain analysis to mentality of human and intelligent system. A large quantity of findings has been discovered that many researchers at home and abroad are keenly interested in this field through searching for assortments of relative references, looking through previous research results and inciting part of them. Throughout the world, Alan Turing once discussed the relationship between the next stage and machine intelligence with the “paper chess machine”. And Arthur Samuel, one of the founders of artificial intelligence, initiated a powerful Checkers Program when he studied and worked in this field. A lot of evidence shows the fact that machine games are one of the most riveting and challenging researches in artificial intelligence. Lots of scholars make some researches for it through kinds of matches and then draw corresponding conclusions.

Keywords:

Chess game, Artificial Intelligence, Machine Algorithm.

Lee,Y. (2023). Study on chess game based on artificial intelligence. Applied and Computational Engineering,4,387-392.
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References

[1]. Shen C 2016 Improved pruning strategy of Chinese chess machine game (Foreign Electronic Measurement Technology)

[2]. Zhi W Zhai J & Wang X. 2017 Deep stochastic weight assignment network of Chinese chess machine game (International Conference on Machine Learning & Cybernetics. IEEE)

[3]. Hao Y Cai D & Li S. 2020 Research and Realization of Einstein Chess Game System and Autoplay Machine Automatic Game

[4]. Zhang N & Tan L 2019 Research and design of Chinese chess man-machine game based on qt. Computer & Digital Engineering

[5]. Chen J 2020 Research and Implementation of the man-machine Chinese Chess Game System

[6]. Schaeffer J et al. 2007. Checkers is solved. science, 317(5844), 1518-1522.

[7]. Ergün F 1998 Spot-checkers. In Proceedings of the thirtieth annual ACM symposium on Theory of computing (pp. 259-268).

[8]. Schaeffer J 2005 Solving checkers. In Proceedings of the 19th international joint conference on Artificial intelligence (pp. 292-297).

[9]. Lim C 2018 Checking how fact-checkers check.Research & Politics, 5(3), 2053168018786848.

[10]. Namjoshi K S 2001 Certifying model checkers. In International Conference on Computer Aided Verification (pp. 2-13). Springer, Berlin, Heidelberg.


Cite this article

Lee,Y. (2023). Study on chess game based on artificial intelligence. Applied and Computational Engineering,4,387-392.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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About volume

Volume title: Proceedings of the 3rd International Conference on Signal Processing and Machine Learning

ISBN:978-1-915371-55-3(Print) / 978-1-915371-56-0(Online)
Editor:Omer Burak Istanbullu
Conference website: http://www.confspml.org
Conference date: 25 February 2023
Series: Applied and Computational Engineering
Volume number: Vol.4
ISSN:2755-2721(Print) / 2755-273X(Online)

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References

[1]. Shen C 2016 Improved pruning strategy of Chinese chess machine game (Foreign Electronic Measurement Technology)

[2]. Zhi W Zhai J & Wang X. 2017 Deep stochastic weight assignment network of Chinese chess machine game (International Conference on Machine Learning & Cybernetics. IEEE)

[3]. Hao Y Cai D & Li S. 2020 Research and Realization of Einstein Chess Game System and Autoplay Machine Automatic Game

[4]. Zhang N & Tan L 2019 Research and design of Chinese chess man-machine game based on qt. Computer & Digital Engineering

[5]. Chen J 2020 Research and Implementation of the man-machine Chinese Chess Game System

[6]. Schaeffer J et al. 2007. Checkers is solved. science, 317(5844), 1518-1522.

[7]. Ergün F 1998 Spot-checkers. In Proceedings of the thirtieth annual ACM symposium on Theory of computing (pp. 259-268).

[8]. Schaeffer J 2005 Solving checkers. In Proceedings of the 19th international joint conference on Artificial intelligence (pp. 292-297).

[9]. Lim C 2018 Checking how fact-checkers check.Research & Politics, 5(3), 2053168018786848.

[10]. Namjoshi K S 2001 Certifying model checkers. In International Conference on Computer Aided Verification (pp. 2-13). Springer, Berlin, Heidelberg.