References
[1]. Heller, J., Chylinski, M., de Ruyter, K., Mahr, D., & Keeling, D. I. (2019). Augmenting the eye of the beholder: Exploring the strategic potential of augmented reality to enhance online service experiences. Journal of Consumer Psychology, 29(4), 549-563. https://doi.org/10.1002/jcpy.1115
[2]. Pantano, E., Rese, A., & Baier, D. (2020). Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets. Journal of Retailing and Consumer Services, 53, 101708. https://doi.org/10.1016/j.jretconser.2018.07.010
[3]. Scholz, J., & Duffy, K. (2018). We ARe at home: How augmented reality reshapes mobile marketing and consumer-brand relationships. Journal of Retailing and Consumer Services, 44, 11-23. https://doi.org/10.1016/j.jretconser.2018.05.004
[4]. Poushneh, A. (2021). Augmented reality in retail: A trade-off between user's control of access to personal information and augmentation quality. Journal of Retailing and Consumer Services, 61, 102535. https://doi.org/10.1016/j.jretconser.2021.102535
[5]. Kim, J., Yang, H., & Kim, B. (2022). Privacy concerns and perceived effectiveness of privacy controls in augmented reality advertising. International Journal of Information Management, 62, 102438. https://doi.org/10.1016/j.ijinfomgt.2021.102438
[6]. McLean, G., & Wilson, A. (2019). Shopping in the digital world: Examining customer engagement through augmented reality mobile applications. Computers in Human Behavior, 101, 210-224. https://doi.org/10.1016/j.chb.2019.07.002
[7]. Bain & Company. (2023). Luxury goods worldwide market study: The rise of phygital experiences. https://www.bain.com
[8]. Gartner. (2023). Market guide for augmented reality in retail. Gartner Research.
[9]. Forbes. (2023, May 15). How AR is reshaping luxury retail—And where it falls short. https://www.forbes.com
[10]. Louis Vuitton. (2023). Annual report on digital innovation. LVMH Group.
[11]. Statista. (2024). Augmented reality adoption rates in luxury retail, by region. https://www.statista.com
[12]. Kim, S., Lee, H., & Cho, Y. (2021). Cultural differences in AR acceptance: A comparative study of luxury consumers in Asia and the West. Journal of Global Marketing, 34(3), 178-195. https://doi.org/10.1080/08911762.2021.1921023
Cite this article
Sun,Y. (2025). The Role of Augmented Reality in Transforming Digital Marketing Experiences for Luxury Brands. Advances in Economics, Management and Political Sciences,187,1-6.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
Disclaimer/Publisher's Note
The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of EWA Publishing and/or the editor(s). EWA Publishing and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.
About volume
Volume title: Proceedings of ICMRED 2025 Symposium: Effective Communication as a Powerful Management Tool
© 2024 by the author(s). Licensee EWA Publishing, Oxford, UK. This article is an open access article distributed under the terms and
conditions of the Creative Commons Attribution (CC BY) license. Authors who
publish this series agree to the following terms:
1. Authors retain copyright and grant the series right of first publication with the work simultaneously licensed under a Creative Commons
Attribution License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this
series.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the series's published
version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial
publication in this series.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and
during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See
Open access policy for details).
References
[1]. Heller, J., Chylinski, M., de Ruyter, K., Mahr, D., & Keeling, D. I. (2019). Augmenting the eye of the beholder: Exploring the strategic potential of augmented reality to enhance online service experiences. Journal of Consumer Psychology, 29(4), 549-563. https://doi.org/10.1002/jcpy.1115
[2]. Pantano, E., Rese, A., & Baier, D. (2020). Enhancing the online decision-making process by using augmented reality: A two country comparison of youth markets. Journal of Retailing and Consumer Services, 53, 101708. https://doi.org/10.1016/j.jretconser.2018.07.010
[3]. Scholz, J., & Duffy, K. (2018). We ARe at home: How augmented reality reshapes mobile marketing and consumer-brand relationships. Journal of Retailing and Consumer Services, 44, 11-23. https://doi.org/10.1016/j.jretconser.2018.05.004
[4]. Poushneh, A. (2021). Augmented reality in retail: A trade-off between user's control of access to personal information and augmentation quality. Journal of Retailing and Consumer Services, 61, 102535. https://doi.org/10.1016/j.jretconser.2021.102535
[5]. Kim, J., Yang, H., & Kim, B. (2022). Privacy concerns and perceived effectiveness of privacy controls in augmented reality advertising. International Journal of Information Management, 62, 102438. https://doi.org/10.1016/j.ijinfomgt.2021.102438
[6]. McLean, G., & Wilson, A. (2019). Shopping in the digital world: Examining customer engagement through augmented reality mobile applications. Computers in Human Behavior, 101, 210-224. https://doi.org/10.1016/j.chb.2019.07.002
[7]. Bain & Company. (2023). Luxury goods worldwide market study: The rise of phygital experiences. https://www.bain.com
[8]. Gartner. (2023). Market guide for augmented reality in retail. Gartner Research.
[9]. Forbes. (2023, May 15). How AR is reshaping luxury retail—And where it falls short. https://www.forbes.com
[10]. Louis Vuitton. (2023). Annual report on digital innovation. LVMH Group.
[11]. Statista. (2024). Augmented reality adoption rates in luxury retail, by region. https://www.statista.com
[12]. Kim, S., Lee, H., & Cho, Y. (2021). Cultural differences in AR acceptance: A comparative study of luxury consumers in Asia and the West. Journal of Global Marketing, 34(3), 178-195. https://doi.org/10.1080/08911762.2021.1921023