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Published on 17 May 2023
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Yang,Z.;Zhu,W. (2023). How Can Virtual Reality Technologies Transform the Art Field. Communications in Humanities Research,3,98-103.
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How Can Virtual Reality Technologies Transform the Art Field

Zihan Yang *,1, Wanyu Zhu 2
  • 1 Hongwen school Qingdao Campus, Qingdao, 266100, China
  • 2 Oregon State University, Corvallis 97333, United States

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2753-7064/3/20220202

Abstract

In this paper, the researchers mainly focus on the fact that art will no longer be subordinate to reality. Instead, it will be blended into reality. Amongst others, Virtual Reality (VR) technology emerges as a good solution by allowing artists to create artwork in a digital virtual space. At the same time, the researchers also look into the future of VR. To bring a better creative environment for artists, VR tools are conceived in this paper that is suitable for them to create in the future. Finally, the researchers provide a platform for artists to show their work to more people.

Keywords

Virtual Reality, Virtual environment, Art

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Cite this article

Yang,Z.;Zhu,W. (2023). How Can Virtual Reality Technologies Transform the Art Field. Communications in Humanities Research,3,98-103.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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About volume

Volume title: Proceedings of the International Conference on Interdisciplinary Humanities and Communication Studies (ICIHCS 2022), Part 1

Conference website: https://www.icihcs.org/
ISBN:978-1-915371-29-4(Print) / 978-1-915371-30-0(Online)
Conference date: 18 December 2022
Editor:Faraz Ali Bughio, David T. Mitchell
Series: Communications in Humanities Research
Volume number: Vol.3
ISSN:2753-7064(Print) / 2753-7072(Online)

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