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Zhang,L. (2024). The Design of Game-based Learning for Elementary Mathematic Based on Learning Science Perspective. Lecture Notes in Education Psychology and Public Media,74,66-73.
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The Design of Game-based Learning for Elementary Mathematic Based on Learning Science Perspective

Linan Zhang *,1,
  • 1 Liyuan Primary School (Liyuan Education Group)

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2753-7048/2024.BO17707

Abstract

Mathematics was regarded as a fundamental subject and plays a critical role in students' cognitive development and future career prospects in STEM fields. However, due to the abstract nature of mathematics and the extensive practice required, students often find it monotonous and challenging. Thus, games have become an urgent need to stimulate students’ interest, maintain long-term engagement, and promote effective math learning. This study analyzes the types of math games and the features and effects of games for math learning, it was concluded that games for math classrooms should primarily consist of tabletop analog games that are simple and easy to integrate into learning segments. Long-time, exploratory digital games are not recommended for classrooms. For out-of-class math practice, context-based role-playing games are preferable to foster students' long-term motivation for training. Then this study proposes a design model that combines digital and analog games to promote math learning both in-class and outclass based on learning science, a case was designed to show the application of the model and development of game-based learning in mathematics education.

Keywords

Game-based learning, mathematics, design model, digital and analog games

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Cite this article

Zhang,L. (2024). The Design of Game-based Learning for Elementary Mathematic Based on Learning Science Perspective. Lecture Notes in Education Psychology and Public Media,74,66-73.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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About volume

Volume title: Proceedings of ICILLP 2024 Workshop: Today's College Students and Faculty: How AI is Transforming Their Behaviors, Legally

Conference website: https://2024.icillp.org/
ISBN:978-1-83558-735-5(Print) / 978-1-83558-736-2(Online)
Conference date: 27 September 2024
Editor:Renuka Thakore, Rick Arrowood
Series: Lecture Notes in Education Psychology and Public Media
Volume number: Vol.74
ISSN:2753-7048(Print) / 2753-7056(Online)

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