1. Introduction
Digital collectibles, as NFTs (Non Fungible Tokens) localized in China, have gradually become an innovative force in the digital economy.Its uniqueness, indivisibility, and traceability meet the needs of digital art, collectibles, game assets, and other fields, making it an ideal carrier for digital art [1]. However, while this emerging market is rapidly developing, it has also exposed a series of problems.
The problems in China's digital collectibles market mainly focus on three aspects. One is the institutional defect, where regulatory lag leads to a vacuum in the system, providing opportunities for speculative behavior [2]. The second is technological risk, as blockchain security vulnerabilities and information asymmetry exacerbate market instability [3]. The third issue is market chaos, where some illegal elements take advantage of the above loopholes to engage in manipulative activities such as false bidding, money laundering, and insider trading, seriously disrupting market order and harming the rights and interests of creators and investors [3].
To address these issues, China has introduced a series of laws and regulations, which have achieved certain results in curbing market speculation and financial risks [3]. However, it also faces the dual contradiction of "excessive constraints on innovation" and "insufficient risk prevention and control".On the one hand, excessive trading restrictions may limit market vitality; On the other hand, there are still regulatory blind spots in some areas, which pose risks [3]. Therefore, it is imperative to promote the standardized construction of the digital collectibles market.
Existing literature mostly focuses on a single perspective of technical characteristics or market chaos, lacking systematic analysis of multi-party strategic interactions [4]. Game theory, as an effective analytical tool, can reveal the dynamic relationship between regulatory agencies and market participants, providing a theoretical basis for formulating reasonable policies [5]. This paper constructs a game model to analyze the strategic interactions among various parties in the digital collectibles market, revealing the internal mechanism of market standardization, and providing theoretical basis and practical reference for promoting the long-term healthy development of the digital collectibles market.
2. Model assumptions
This paper constructs a three-stage Stackelberg game model to analyze the strategic interactions among regulatory agencies, platforms, investors, and consumers in the digital collectibles market.The model adopts a three-level structure of "leader follower": regulatory agencies, as leaders, first formulate policies; The platform subsequently designs a trading mechanism; Investors and consumers make the final decision.Regulatory agencies pursue the maximization of social welfare, platforms pursue the maximization of profits, and investors and consumers seek optimal returns and satisfaction respectively.The model is based on the assumption of perfect information, where all participants understand each other's objective function and strategy space, and the posterior actor can fully observe the actions in the previous stage.This framework provides a theoretical basis for analyzing the standardization of the digital collectibles market.
3. Model construction and solution
To solve the equilibrium of multi-stage Stackelberg games, this paper adopts the reverse induction method to solve the subgame Perfect Nash Equilibrium (SPNE) layer by layer, ensuring that the strategies of each stage are optimal in subsequent games and avoiding the problem of "unbelievable threats".
Firstly, analyze the final stage of the game, which is the decision-making between consumers and investors. Given the strength of regulatory policies (r), platform transaction fees (p), and service quality (q), consumers choose the digital collectibles purchase combination (x*) that maximizes utility, while investors determine the optimal investment amount and target (I*).Then going back to the platform decision-making stage, the platform designs the transaction fee rate (p*) and service quality (q*) that maximize profits based on the regulatory policy intensity (r) and the predicted consumer/investor reactions (x*) and (I*). Finally, the regulatory agency's decision is analyzed, and based on a complete prediction of the platform, investors, and consumers' subsequent behavior, the regulatory agency selects the policy intensity (r*) that can maximize social welfare.
3.1. Phase three: decisions of investors and consumers
The goal of investors is to maximize investment returns (R), with the decision variable being the investment amount (I). The investment return function can be expressed as:
Among which:
• (p) is the transaction handling fee charged by the platform;
• (
• (
To find the optimal strategy (I*) for investors, we need to take a partial derivative of expression (1) and make it equal to zero. Solving the equation can yield the optimal investment amount:
The goal of consumers is to maximize utility (U), with the decision variable being the purchase quantity (x). The utility function can be expressed as:
Among which:
• (
• (η) represents the gain coefficient of service quality on utility;
• (
To find the optimal strategy (x*) for consumers, we need to take the derivative of expression (3) and make it equal to zero. Solving the equation yields the optimal purchase quantity:
3.2. Phase two: platform decision making
The goal of the platform is to maximize profits Π, with decision variables being transaction fees (p) and service quality (q). The profit function can be expressed as:
Among which:
• N(p,q,r) is a function of the number of users (investors and consumers), which can be expressed as:
a) (
b) (
• C(q,r) is a service cost function, which can be expressed as:
a) (q) represents service quality;
b) (r) is the policy intensity of regulatory agencies;
c) (f) and (c) are cost sensitivity parameters.
The service cost consists of two parts: basic service cost and compliance cost.The basic service cost (
The compliance cost (
In order to find the optimal strategies (p*) and (q*) for the platform, we need to substitute expressions (2), (4), (6), and (7) into expression (5), and take partial derivatives of (p) and (q) respectively to make them equal to zero:
To simplify the symbols, note:
After solving the equation and backtracking, the optimal handling fee rate (p*) and optimal service quality (q*) can be obtained:
3.3. Phase one: regulatory decision-making
The goal of regulatory agencies is to maximize the social welfare function (W), with the decision variable being policy intensity (r) , such as regulatory strength, transaction transparency requirements, etc.
The model in this paper simplifies the social welfare function as follows:
Among which:
•
• (ar) indicates that policy intensity (r) directly enhances market stability;
• [−bp∗(r)] indicates that excessive platform transaction fees (p*) may suppress market vitality.
•
In order to find the optimal policy (r*) for regulatory agencies, we need to substitute expression (9) into expression (10), take the derivative and make it equal to zero, and solve the equation to obtain the optimal policy strength (r*):
Through the reverse induction process described above, the optimal strategies for regulatory agencies, platforms, investors, and consumers are obtained. These strategies collectively constitute the equilibrium solution of the multi-stage Stackelberg game, namely the refined Nash equilibrium (SPNE) of the subgame.
3.4. Phase four: equilibrium analysis
3.4.1. The optimal strategy of regulatory agencies (r*)
The solution result for the optimal policy intensity of regulatory agencies is expression (11). Among them, item (a) reflects the market stability benefits brought by strengthening regulation, namely the positive externalities in terms of information transparency and risk control.The (
3.4.2. The optimal strategy for the platform (p*), (q*)
The solution result for the optimal handling fee rate on the platform is expression (9). The constant term reflects the price level determined by the platform based on the basic market characteristics without regulatory intervention (r=0), mainly influenced by four factors: investment return rate(
• When
• When
We can also imagine an extreme situation: if regulation completely suppresses transaction fees, i.e. p*→0, it may trigger market exit. Therefore, if regulation significantly increases transaction fees, it may suppress user engagement.p*(r) reveals the dual logic of platform pricing: market fundamentals determine the underlying price level; Regulatory policies influence pricing strategies through the channel of "user size-compliance cost".
The solution result for the optimal service quality of the platform is expression (9).The constant term reflects the optimal quality level selected by the platform based on market demand (consumer preference for quality (η), investor return rate (
• When
• When
3.4.3. Investors' optimal strategy (I*)
The solution result for the optimal investment amount is expression (2). The investment return rate (
3.4.4. The optimal strategy for consumers (x*)
The solution result for the optimal purchase quantity is expression (4). This expression reveals three key dimensions of consumer behavior: value driven, service quality leverage effect, and price suppression effect.The (
4. Conclusions
This paper systematically analyzes the strategic interaction between regulatory agencies, platforms, investors, and consumers in the digital collectibles market by constructing a multi-stage Stackelberg game model, providing theoretical support and practical paths for the standardized development of the market.Research has found that the intensity of regulatory policies needs to be dynamically adjusted to achieve a balance between market stability and compliance costs, while platforms need to consider both user scale effects and compliance cost effects when formulating fee rates and service quality.The rational decision-making of investors and consumers, as the foundation of market stability, is significantly influenced by price, service quality, and risk preference.
Based on the research findings, this article proposes three standardization suggestions:At the regulatory level, it is recommended to adopt a "regulatory sandbox" mechanism to implement differentiated supervision, and set special rules such as trading limits and cooling off periods for highly speculative areas; At the same time, it is necessary to improve the basic systems such as the legal attributes and transaction rules of digital collectibles.Platform enterprises should optimize their trading mechanisms, increase the audit coverage of smart contracts to industry standards, and introduce blockchain certification technology to reduce infringement risks; In addition, strict user authentication and anti money laundering mechanisms need to be established.For investors and consumers, it is recommended to establish a suitability management system, set investment thresholds, and enhance value assessment capabilities through education and popularization.
This paper is based on the assumption of perfect information and can be further extended to incomplete information game models in the future to better fit the information asymmetry situations that exist in reality;At the same time, it can be combined with simulation to quantify policy effects and explore the potential application of digital collectibles in cross-border transactions and other fields.The healthy development of the digital collectibles market requires the dynamic optimization of regulatory policies, the continuous improvement of platform operation mechanisms, and the rational behavior of market participants. Through the joint efforts of multiple parties, the standardization and sustainable development of the market can be achieved.
References
[1]. Ge, W. J., & Fang, Y. (2023). The legal attributes and endogenous risks of encrypted digital collections under blockchain smart contracts. Journal of Shanghai University (Social Sciences Edition), *40*(2), 20–35.
[2]. Ge, B. D. (2022). Digital collections in the context of cultural digitalization: Moving towards operational standardization with rationality. Library and Information, (5), 108–114.
[3]. Deng, J. P. (2023). Digital collections development status and its path to standardization. People's Tribune, (23), 82–85.
[4]. Fan, R., Liu, Y. Z., & Fan, L. H. (2024). Research on market risks and management of digital collections. Publishing Wide Angle, (14), 43–48.
[5]. Zhao, S. Y., Zhao, L. R., & Ye, J. H. (2016). Research on standardization strategy of commercial mineral exploration market from the perspective of game theory. Gold, *37*(7), 4–7.
Cite this article
Li,J. (2025). Standardization of the Digital Collectibles Market: The Starkelberg Game. Advances in Economics, Management and Political Sciences,222,31-37.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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Volume title: Proceedings of ICFTBA 2025 Symposium: Financial Framework's Role in Economics and Management of Human-Centered Development
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References
[1]. Ge, W. J., & Fang, Y. (2023). The legal attributes and endogenous risks of encrypted digital collections under blockchain smart contracts. Journal of Shanghai University (Social Sciences Edition), *40*(2), 20–35.
[2]. Ge, B. D. (2022). Digital collections in the context of cultural digitalization: Moving towards operational standardization with rationality. Library and Information, (5), 108–114.
[3]. Deng, J. P. (2023). Digital collections development status and its path to standardization. People's Tribune, (23), 82–85.
[4]. Fan, R., Liu, Y. Z., & Fan, L. H. (2024). Research on market risks and management of digital collections. Publishing Wide Angle, (14), 43–48.
[5]. Zhao, S. Y., Zhao, L. R., & Ye, J. H. (2016). Research on standardization strategy of commercial mineral exploration market from the perspective of game theory. Gold, *37*(7), 4–7.