References
[1]. Tencent’s Milestones, https://www.tencent.com/en-us/about.html#about-con-3, Accessed 2022/9/17
[2]. Jordan Belfort Quotes, https://www.goodreads.com/quotes/1027331-the-easiest-way-to-make-money-is--create-something-of, Accessed 2022/9/17
[3]. Tencent’s business model: How Tencent makes money, https://fifthperson.com/tencent-business-model/, Accessed2022/9/17
[4]. Binsar. N, What Makes Tencent Becomes a Successful Business? A Case Study Analysis of Tencent, The 2nd International Conference on Business and Banking Innovations (ICOBBI) 2020 “Nurturing Business and Banking Sustainability”, 183~190 (2020)
[5]. Tencent Marketing Strategy & Marketing Mix (4Ps), https://www.mbaskool.com/marketing-mix/services/17560-tencent.html, Accessed 2022/9/17
[6]. Technology Leadership, Brand Equity, and Customer Loyalty towards Fintech Service Providers in China, https://web.archive.org/web/20200324160530id_/https://aisel.aisnet.org/cgi/viewcontent.cgi?article=1362&context=amcis2018, Accessed 2022/9/17
[7]. Topic: Tencent Holdings, https://www.statista.com/topics/5792/tencent-holdings/, Accessed 2022/9/17
[8]. The Success behind the Pubg Era: A Case Study Perspective, https://www.abacademies.org/articles/the-success-behind-the-pubg-era-a-case-study-perspective-8825.html, Accessed 2022/9/17
[9]. Analysis on Marketing Strategies of Tencent Games-Take Honor of Kings as an Example, https://www.researchgate.net/publication/349000850_Analysis_on_Marketing_Strategies_of_Tencent_Games-Take_Honor_of_Kings_as_an_Example, Accessed 2020/9/1
[10]. Sainan. L and Fangfang. G, The Development Road of a Successful Brand - a case study of Tencent QQ, https://www.diva-portal.org/smash/get/diva2:509763/FULLTEXT01.pdf, Accessed 2022/9/17
[11]. Top Grossing Mobile Games Worldwide for June 2022, https://sensortower.com/blog/top-mobile-games-by-worldwide-revenue-june-2022, Accessed 2022/9/17
[12]. Tencent Announces 2022 First Quarter Results, https://static.www.tencent.com/uploads/2022/05/18/f403326038a641b20465a17eff3567ce.pdf, Accessed 2022/9/17
[13]. Tencent Reports 17% Increase in Game Revenues, Nets $7.74B Profit for Q1 2021, https://archive.esportsobserver.com/tencent-q12021-results/, Accessed 2022/9/17
[14]. Tencent Announces 2021 First Quarter Results, https://www.prnewswire.com/news-releases/tencent-announces-2021-first-quarter-results-301295804.html, Accessed 2022/9/17
[15]. Tencent, the $370 Billion Chinese Tech Giant, Posts First Ever Revenue Decline, https://www.cnbc.com/2022/08/17/tencent-earnings-q2-chinese-tech-giant-posts-first-ever-revenue-decline.html, Accessed 2022/9/17
Cite this article
Sun,Y. (2023). Focus topic: The Success of Tencent's Business Strategy Shows Results During the Middle Years of the Coronavirus Pandemic. Advances in Economics, Management and Political Sciences,12,225-233.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
Disclaimer/Publisher's Note
The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of EWA Publishing and/or the editor(s). EWA Publishing and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.
About volume
Volume title: Proceedings of the 2nd International Conference on Business and Policy Studies
© 2024 by the author(s). Licensee EWA Publishing, Oxford, UK. This article is an open access article distributed under the terms and
conditions of the Creative Commons Attribution (CC BY) license. Authors who
publish this series agree to the following terms:
1. Authors retain copyright and grant the series right of first publication with the work simultaneously licensed under a Creative Commons
Attribution License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this
series.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the series's published
version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial
publication in this series.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and
during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See
Open access policy for details).
References
[1]. Tencent’s Milestones, https://www.tencent.com/en-us/about.html#about-con-3, Accessed 2022/9/17
[2]. Jordan Belfort Quotes, https://www.goodreads.com/quotes/1027331-the-easiest-way-to-make-money-is--create-something-of, Accessed 2022/9/17
[3]. Tencent’s business model: How Tencent makes money, https://fifthperson.com/tencent-business-model/, Accessed2022/9/17
[4]. Binsar. N, What Makes Tencent Becomes a Successful Business? A Case Study Analysis of Tencent, The 2nd International Conference on Business and Banking Innovations (ICOBBI) 2020 “Nurturing Business and Banking Sustainability”, 183~190 (2020)
[5]. Tencent Marketing Strategy & Marketing Mix (4Ps), https://www.mbaskool.com/marketing-mix/services/17560-tencent.html, Accessed 2022/9/17
[6]. Technology Leadership, Brand Equity, and Customer Loyalty towards Fintech Service Providers in China, https://web.archive.org/web/20200324160530id_/https://aisel.aisnet.org/cgi/viewcontent.cgi?article=1362&context=amcis2018, Accessed 2022/9/17
[7]. Topic: Tencent Holdings, https://www.statista.com/topics/5792/tencent-holdings/, Accessed 2022/9/17
[8]. The Success behind the Pubg Era: A Case Study Perspective, https://www.abacademies.org/articles/the-success-behind-the-pubg-era-a-case-study-perspective-8825.html, Accessed 2022/9/17
[9]. Analysis on Marketing Strategies of Tencent Games-Take Honor of Kings as an Example, https://www.researchgate.net/publication/349000850_Analysis_on_Marketing_Strategies_of_Tencent_Games-Take_Honor_of_Kings_as_an_Example, Accessed 2020/9/1
[10]. Sainan. L and Fangfang. G, The Development Road of a Successful Brand - a case study of Tencent QQ, https://www.diva-portal.org/smash/get/diva2:509763/FULLTEXT01.pdf, Accessed 2022/9/17
[11]. Top Grossing Mobile Games Worldwide for June 2022, https://sensortower.com/blog/top-mobile-games-by-worldwide-revenue-june-2022, Accessed 2022/9/17
[12]. Tencent Announces 2022 First Quarter Results, https://static.www.tencent.com/uploads/2022/05/18/f403326038a641b20465a17eff3567ce.pdf, Accessed 2022/9/17
[13]. Tencent Reports 17% Increase in Game Revenues, Nets $7.74B Profit for Q1 2021, https://archive.esportsobserver.com/tencent-q12021-results/, Accessed 2022/9/17
[14]. Tencent Announces 2021 First Quarter Results, https://www.prnewswire.com/news-releases/tencent-announces-2021-first-quarter-results-301295804.html, Accessed 2022/9/17
[15]. Tencent, the $370 Billion Chinese Tech Giant, Posts First Ever Revenue Decline, https://www.cnbc.com/2022/08/17/tencent-earnings-q2-chinese-tech-giant-posts-first-ever-revenue-decline.html, Accessed 2022/9/17