
Analysis on Marketing Strategies of Mihoyo Games ——Take Honkai Star Rail as an Example
- 1 North Cross School Shanghai
* Author to whom correspondence should be addressed.
Abstract
Mihoyo Games has grown to be the third-largest mobile game company in China in 2 decades, so a deep analysis of Mihoyo’s marketing strategies can be used as good references for new game companies. However, less research has been done on Mihoyo’s newly released game, Honkai Star Rail. In this paper, the 4Ps model is used to analyze Honkai Star Rail’s marketing strategies from product, price, promotion, and place perspectives and tries to find out why it can be so popular and successful. It turns out that the product and promotion strategies of Honkai Star Rail especially stand out. Product strategies can be concluded to the following points: innovative game style to attract new players; various product terminals support all devices; and the enhancement of the user experience to retain older players. Also, Honkai Star Rail used many different kinds of promotion methods, including various online and on-site promotion activities both before and after its release. Moreover, Mihoyo uses innovative methods to strengthen the relationship between players and games. By using these strategies, Mihoyo gained loyal players who are strongly tied to the games.
Keywords
Mihoyo, 4Ps, Honkai Star Rail, marketing strategy
[1]. Zhu, Zh &Yu, Y. What can we learn from Mihoyo? China Fortune Securities. 2022, 9, 30. [Online] Available, Retrieved on September 2, 2023, from https://m.vzkoo.com/document/20220930e603f54d90aac90a7551c4ce.html.
[2]. Li, T. J. Marketing Strategy Analysis of Mobile Games — Taking Honor of Kings as An Example. Henan Education, 2018, 2, 125-129.
[3]. Tian, Q. M & Li, Z. Q, Gamification marketing strategies and problem avoidance in the scenario era, southeast diffusion, 2019, 9, 136-137.
[4]. Xu, X.Y. & Wu, K. Z As a casual game, how can eggy party be so popular? China Business Journal, 2023, 6, 12, C04.
[5]. Zhou, B. Y & Chen, X. J, Mobile game marketing strategy analysis, E-business journal, 2020, 4, 67.
[6]. Chen, Y. N. & Wang, T. L. & Liang, P. etc, Method for evaluation the value of game IP and application study. Appraisal Journal of China, 2023, 7, 71-80.
[7]. Wang, S. Research on Cross-Cultural Marketing Strategies of China's Mobile Games in the American Market- with a focus on Genshin Impact. Master's Thesis Paper, 2022, 11.
[8]. MaGrath A. J. When Marketing Services, 4Ps Are Not Enough. Business Horizons, 1986, 29(3), 45-50.
[9]. Ge, Y. T. Generation Z musicians poured into the game soundtrack, "Glory of the King" and "Original God" were adapted into symphony. China Business News.2023, 3, 23, A12.
[10]. China Fortune Securities. Analysis of the Development History and Competitive Advantages of Mihoyo. 2022, 9, 30. [Online] Available, Retrieved on September 2, 2023, from https://m.vzkoo.com/read/2022100889c335cb2458ffc0091934cd.html.
Cite this article
Yang,X. (2024). Analysis on Marketing Strategies of Mihoyo Games ——Take Honkai Star Rail as an Example. Advances in Economics, Management and Political Sciences,60,193-198.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
Disclaimer/Publisher's Note
The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of EWA Publishing and/or the editor(s). EWA Publishing and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.
About volume
Volume title: Proceedings of the 2nd International Conference on Financial Technology and Business Analysis
© 2024 by the author(s). Licensee EWA Publishing, Oxford, UK. This article is an open access article distributed under the terms and
conditions of the Creative Commons Attribution (CC BY) license. Authors who
publish this series agree to the following terms:
1. Authors retain copyright and grant the series right of first publication with the work simultaneously licensed under a Creative Commons
Attribution License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this
series.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the series's published
version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial
publication in this series.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and
during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See
Open access policy for details).