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Published on 26 October 2023
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Huang,Q. (2023). Metaverse: Innovation in Teaching Methods and Game Design for Teenagers' Second Language. Lecture Notes in Education Psychology and Public Media,12,44-51.
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Metaverse: Innovation in Teaching Methods and Game Design for Teenagers' Second Language

Qifan Huang *,1,
  • 1 Guangzhou Xinhua University (Xinhua College of Sun Yat-Sen University)

* Author to whom correspondence should be addressed.

https://doi.org/10.54254/2753-7048/12/20230775

Abstract

Metaverse is based on reality and beyond reality.Its popularity has made many people understand the world of virtual reality.Neal stephenson (American writer)described that everyone in the Metaverse has a dual identity, and ontology can exist in the parallel world of the real world and the network at the same time.If the current Internet is regarded as a two-dimensional world, then the Metaverse can be regarded as a three-dimensional world that exists in parallel.If can let second language learners enter the Metaverse, and rely on AI (artificial intelligence), VR (virtual reality) , and MR (mixed reality) to obtain a better environment experience of language learning and social language application,to solve the barriers of language learning, combine teaching with fun, and combine learning with fun. Learn from the relaxed and virtual real world, deepen learning, and apply emotion and language cultural motivation to the design of learning games,It is not only the innovation and improvement of second language classroom teaching methods, but also the perfect integration of second language learning and modern high-tech technology, and the complex international Chinese teaching is presented in a popular gamification method, which is more conducive to improving the teaching quality of second language learning.

Keywords

metaverse, game teaching, teenagers' second language learning

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Cite this article

Huang,Q. (2023). Metaverse: Innovation in Teaching Methods and Game Design for Teenagers' Second Language. Lecture Notes in Education Psychology and Public Media,12,44-51.

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About volume

Volume title: Proceedings of the 4th International Conference on Educational Innovation and Philosophical Inquiries

Conference website: https://www.iceipi.org/
ISBN:978-1-83558-049-3(Print) / 978-1-83558-050-9(Online)
Conference date: 7 August 2023
Editor:Javier Cifuentes-Faura, Enrique Mallen
Series: Lecture Notes in Education Psychology and Public Media
Volume number: Vol.12
ISSN:2753-7048(Print) / 2753-7056(Online)

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