References
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[2]. Nunez, P. and Srinivasan, R., “Electroencephalogram,“ Scholarpedia 2(2), 1348 (2007).
[3]. Clayton, D. F., “The genomic action potential,“ Neurobiology of learning and memory 74(3), 185–216 (2000).
[4]. Grider, M. H., Jessu, R. and Kabir, R. (eds.), [StatPearls [Internet]], StatPearls Publishing (2022).
[5]. Herreras, O., “Local Field Potentials: Myths and Misunderstandings,“ Frontiers in neural circuits 10, 101 (2016).
[6]. Schomer, D. L., Da Lopes Silva, F. H. and Amzica, F., [C2Cellular Substrates of Brain Rhythms], Oxford University Press (2017).
[7]. Berger, H. and Gloor, P., [[Über das Elektrenkephalogramm des Menschen.] Hans Berger on the electroencephalogramm of man. The fourteen original reports on the human electroencephalogram; translated from the original German and edited by Pierre Gloor], Elsevier, Amsterdam (1969).
[8]. HajjHassan, M., Chodavarapu, V. and Musallam, S., “NeuroMEMS: Neural Probe Microtechnologies,“ Sensors (Basel, Switzerland) 8(10), 6704–6726 (2008).
[9]. Najafi, K., “Solid-state microsensors for cortical nerve recordings,“ IEEE Engineering in Medicine and Biology Magazine 13(3), 375–387 (1994).
[10]. Ensell, G., Banks, D. J., Richards, P. R., Balachandran, W. and Ewins, D. J., “Silicon-based microelectrodes for neurophysiology, micromachined from silicon-on-insulator wafers,“ Medical & biological engineering & computing 38(2), 175–179 (2000).
[11]. Galindo-Rosales, F. J. (ed.), [Complex Fluid-Flows in Microfluidics], Springer International Publishing, Cham (2018).
[12]. Xu, C., Lemon, W. and Liu, C., “Design and fabrication of a high-density metal microelectrode array for neural recording,“ Sensors and Actuators A: Physical 96(1), 78–85 (2002).
[13]. Musallam, S., Bak, M. J., Troyk, P. R. and Andersen, R. A., “A floating metal microelectrode array for chronic implantation,“ Journal of neuroscience methods 160(1), 122–127 (2007).
[14]. Marshall, D., Coyle, D., Wilson, S. and Callaghan, M., “Games, Gameplay, and BCI: The State of the Art,“ IEEE Trans. Comput. Intell. AI Games 5(2), 82–99 (2013).
[15]. Piñeiro-Chousa, J., López-Cabarcos, M. Á., Pérez-Pico, A. M. and Caby, J., “The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19,“ Journal of business research 157, 113620 (2023).
[16]. Kerous, B., Skola, F. and Liarokapis, F., “EEG-based BCI and video games: a progress report,“ Virtual Reality 22(2), 119–135 (2018).
[17]. Bai, O., Lin, P., Vorbach, S., Floeter, M. K., Hattori, N. and Hallett, M., “A high performance sensorimotor beta rhythm-based brain-computer interface associated with human natural motor behavior,“ Journal of neural engineering 5(1), 24–35 (2008).
Cite this article
Li,Y. (2023). Brain computer interface and its application in games for people with physical disability. Theoretical and Natural Science,20,103-107.
Data availability
The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.
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References
[1]. Wolpaw, J. R., Birbaumer, N., Heetderks, W. J., McFarland, D. J., Peckham, P. H., Schalk, G., Donchin, E., Quatrano, L. A., Robinson, C. J. and Vaughan, T. M., “Brain-computer interface technology: a review of the first international meeting,“ IEEE Trans. Rehab. Eng. 8(2), 164–173 (2000).
[2]. Nunez, P. and Srinivasan, R., “Electroencephalogram,“ Scholarpedia 2(2), 1348 (2007).
[3]. Clayton, D. F., “The genomic action potential,“ Neurobiology of learning and memory 74(3), 185–216 (2000).
[4]. Grider, M. H., Jessu, R. and Kabir, R. (eds.), [StatPearls [Internet]], StatPearls Publishing (2022).
[5]. Herreras, O., “Local Field Potentials: Myths and Misunderstandings,“ Frontiers in neural circuits 10, 101 (2016).
[6]. Schomer, D. L., Da Lopes Silva, F. H. and Amzica, F., [C2Cellular Substrates of Brain Rhythms], Oxford University Press (2017).
[7]. Berger, H. and Gloor, P., [[Über das Elektrenkephalogramm des Menschen.] Hans Berger on the electroencephalogramm of man. The fourteen original reports on the human electroencephalogram; translated from the original German and edited by Pierre Gloor], Elsevier, Amsterdam (1969).
[8]. HajjHassan, M., Chodavarapu, V. and Musallam, S., “NeuroMEMS: Neural Probe Microtechnologies,“ Sensors (Basel, Switzerland) 8(10), 6704–6726 (2008).
[9]. Najafi, K., “Solid-state microsensors for cortical nerve recordings,“ IEEE Engineering in Medicine and Biology Magazine 13(3), 375–387 (1994).
[10]. Ensell, G., Banks, D. J., Richards, P. R., Balachandran, W. and Ewins, D. J., “Silicon-based microelectrodes for neurophysiology, micromachined from silicon-on-insulator wafers,“ Medical & biological engineering & computing 38(2), 175–179 (2000).
[11]. Galindo-Rosales, F. J. (ed.), [Complex Fluid-Flows in Microfluidics], Springer International Publishing, Cham (2018).
[12]. Xu, C., Lemon, W. and Liu, C., “Design and fabrication of a high-density metal microelectrode array for neural recording,“ Sensors and Actuators A: Physical 96(1), 78–85 (2002).
[13]. Musallam, S., Bak, M. J., Troyk, P. R. and Andersen, R. A., “A floating metal microelectrode array for chronic implantation,“ Journal of neuroscience methods 160(1), 122–127 (2007).
[14]. Marshall, D., Coyle, D., Wilson, S. and Callaghan, M., “Games, Gameplay, and BCI: The State of the Art,“ IEEE Trans. Comput. Intell. AI Games 5(2), 82–99 (2013).
[15]. Piñeiro-Chousa, J., López-Cabarcos, M. Á., Pérez-Pico, A. M. and Caby, J., “The influence of Twitch and sustainability on the stock returns of video game companies: Before and after COVID-19,“ Journal of business research 157, 113620 (2023).
[16]. Kerous, B., Skola, F. and Liarokapis, F., “EEG-based BCI and video games: a progress report,“ Virtual Reality 22(2), 119–135 (2018).
[17]. Bai, O., Lin, P., Vorbach, S., Floeter, M. K., Hattori, N. and Hallett, M., “A high performance sensorimotor beta rhythm-based brain-computer interface associated with human natural motor behavior,“ Journal of neural engineering 5(1), 24–35 (2008).